package com.cndw.kungfu.model.pvp.camp;

import com.cndw.kungfu.domain.Player;
import com.cndw.kungfu.model.battle.Fighter;

public interface CampWarPlayerI {

	public void notifyWin(boolean win);
	
	public Fighter getFighter();
	
	
	public int[] blodMagicMemory();
	
	public void blodMagicMemoryRevert(int[] hpMps);
	
	public int getStreak();
	
	public boolean isAct();
	
	public long getId();
	
	public boolean isSource();
	
	
	public String getName();
	
	public void award(int asset,int achive);
	
	public Player getPlayerObj();
	
	
}
